1. Introduction
1. Digital technologies have a
profound impact on economies and societies and are changing the
way we live, study, work, interact, engage in social activities
and enjoy ourselves. They are also shaping future jobs and workplaces.
This makes investing in one’s digital skills, and notably those
of the young generations, of the utmost importance. The new digital
skills require critical thinking, creativity and imagination, and
can be fostered through appropriate teaching/learning and practices.
2. There is however a growing concern that our educational systems
are out-dated and are failing to promote the necessary skills that
will adequately prepare our children for the future. A 2016 OECD
report “Innovating Education and Educating for Innovation”
confirms that to date education
has not managed to harness technology to raise productivity, improve
efficiency, increase quality and foster equity in the way other public
sectors have. A further 2017 European Commission report “Strengthening
European Identity through Education and Culture”
paints an even gloomier picture:
whereas 90% of future jobs require some level of digital skills,
44% of Europeans (in the European Union member States) equal to
about 170 million people do not have sufficient digital skills
. European governments will have
to develop new smart strategies for education to help young people
to become competent and responsible actors in the ever-digitalised
world, and to breach the current gap between their informal knowledge
and social media practices, the real-world needs and the practices
of educational institutions. In this process, it is however important
to underline that a primary role of schools is to foster a social
environment that no digital device can reproduce; this role should
be preserved, regardless of technological progress.
3. In this respect, this report is a contribution to the international
debate on how to reform school systems to provide “digital natives”
all over the European continent with the necessary competences and
learning experiences, and teachers with a new set of teaching competences.
4. The report looks at two important aspects: first, the need
for modern education systems which could provide the skills and
competences that would match the demands of the labour market through
the next decades. The second aspect is the need for the “digital
natives” to become responsible “digital citizens”. The generation
of young people who were born around the 1990s may be called “digital
natives” since they have not known the world without digital technologies,
and yet, being a “digital native” does not necessarily indicate effective
or sophisticated understanding of technology in educational settings.
Rather, there is often a gap between their informal knowledge and
media practices and the practices of educational institutions. In
addition, although social media provide a strong sense of belonging
to this community, they are vulnerable to cyber bullying and harassment,
predatory behaviour or disturbing online content.
5. Citizenship in the digital world demands competences that
include values, attitudes, skills and knowledge and critical understanding
pertaining to issues such as digital rights and responsibilities,
law, etiquette, literacy, communication, commerce, access and security
as well as digital health and wellness. “Digital citizenship” translates
into the norms of appropriate, responsible behaviour with regard
to technology use. It is a way to prepare all technology users (and
not only schoolchildren and students) for a technological society,
in particular to equip them with the knowledge on how to act on
cyberspace and digital social networks.
2. Key challenges
6. Eurostat (2016) statistics
indicate that less than 50% of children are in digitally equipped
schools today and only 20-25% of the students are taught by teachers
who are confident using technology in the classroom. Between 50%
and 80% of the students have never used digital textbooks, exercised
software or learning games, and 18% of primary and secondary students
have never or almost never used a computer in their school lessons.
If non-European Union members of the Council of Europe were to be
added, the picture would be even gloomier.
7. Recent academic research and international policy documents,
such as the European Parliament “Innovative schools: teaching and
learning in the digital era”,
underline many challenges to introducing
digital technologies in the classroom.
8. First, there is very little research data available today
that can objectively tell us what the most beneficial way would
be to move forwards. The problem goes far beyond technology; education
today needs a whole paradigm shift from an individualistic knowledge
acquisition culture towards a collaborative knowledge creation culture
of learning, i.e. from the teacher’s teaching process to the students’
learning process. When designing digital learning, the starting
point must genuinely be designed based on the learner’s learning
process. Modern education should promote competences such as critical
thinking, collaboration, creativity and learning skills. The students
should participate in processes that require setting goals, choosing
methods to study, evaluation and reflection. These soft skills are
needed while many of the hard skills (e.g. memorising facts, basic calculation)
will be carried out more or less by computers in the future. However,
there is still very little known about how to put this paradigm
change into practice, with education ministries and agencies struggling
to experiment with the knowledge that they have.
9. Second, in recent years, governments have invested heavily
in information and communications technology (ICT) in schools. The
OECD, for example, considers that over-emphasising the focus on
technology and connectivity – both among suppliers and policy makers
– is one of the reasons for the current limited success. Gaps in
the digital skills of both teachers and students, difficulties in
locating high-quality digital learning resources and software, a
lack of clarity over learning goals, and insufficient pedagogical
preparation on how to blend technology meaningfully into teaching,
accentuate the difference between expectations and reality.
10. The “digital natives” are competent in informal practices,
but they do not necessarily learn how to systematically make use
of technology in academic activities. Teachers do not feel sufficiently
skilled to use ICT effectively; at best they are “digital migrants”
using digital technologies to complement prevailing teaching practices.
Technological innovations are often pedagogically weak as fundamental
structures remain the same. It is therefore urgent to find new innovative
pedagogical solutions to refocus from knowledge transmission to
knowledge creation, and to introduce new hybrid forms of learning
where mobile, digital, virtual, social and physical learning spaces
merge. Meaningful learning both in physical and digital space seems
key to successful education in the 21st century.
11. Third, there is great disparity in schools and education systems.
The lack of equal access to technology and knowledge is conducive
to an increase of inequalities and puts entire communities and populations
of school children and young people at a disadvantage, especially
minorities and learners in poor neighbourhoods or sparsely populated
or geographically remote areas. Digital skills generate a significant return
in terms of employment, income and other social outcomes for those
who have them, but they set up further barriers to those without.
It remains a major challenge to make the same skills and competences accessible
for all young people and also to inspire them to develop their interest
and digital creativity and get them creating technology and not
just consuming it.
12. When it comes to economic equity, there are currently several
discussions being held regarding how parents and families should
contribute to buying technologies for schools. BYOD discussion (Bring
Your Own Device) is one example of this, indicating that each pupil
could use their own devices at school, widely used in Estonia, for
example. However, in many countries it is forbidden to use one’s
own mobile devices at school. France, for instance, has banned “all
connected objects”, including phones, tablets and smartwatches,
from schools for students up to the age of 15. Education professionals
tend to agree though that, instead of banning technological tools,
schools should teach how to use them in socially and pedagogically
acceptable ways. The “digital natives” need to learn how to regulate
their own use of mobile devices inside and outside school.
13. Fourth, a generally worrying trend is disengagement at school.
Emotional engagement is thought to play a central role in adolescents’
academic achievement and adjustment. Finnish research, for example,
indicates that the pupils with the best skills in technology are
however also the ones who are most bored and disengaged at school.
An OECD study in 2013 revealed that the same Finnish adolescents
achieving top results in PISA tests ranked at the bottom of the
countries for how much they liked school. This brings up the increasing relevance
of personalised learning
but also that of Social and Emotional
Learning (SEL)
for teachers, pupils and parents
alike. The latter is at least as important as media literacy, cultural
awareness, and complex problem solving. Arts, music, handicraft
and sports are also important for balanced emotional and cognitive development
and need to be promoted in interaction with acquiring digital skills
and competences.
14. Home schooling is also related to disengagement from school,
especially of the more talented users of digital technology, who
increasingly perceive this method of education as more suited for
their individual progress and the development of their competences.
Home schooling, however, bears the risk of leading to isolation
and seclusion from the classroom environment where children normally
interact. This can be a negative development. We should avoid creating
digital citizens who have lost their ability to interact and communicate
with other humans and who can only engage with digital media. In
order to responsibly utilise new technology as an empowering education
tool, we should not be excessive and create virtual realities based
on artificial intelligence and automation, gradually replacing human
norms and values.
15. Fifth, innovation in education depends greatly on empowering
and connecting teachers, educators and education leaders. They need
a totally new set of competences and also the right environment,
infrastructure, devices and leadership support. Making digital technology
benefit educators requires an approach that combines teacher training,
curricula and educational materials that are fit for digitally-supported
teaching models. There is a need to work for creating a new content
for education, enriching e-materials for artistic subjects, multimedia
resources for foreign languages books. However, today the pedagogical
shift is not the only factor that is challenging the operative working
culture in school context: also the amount of digital administration
and responsibilities (e-grade books in schools, campus information
systems, etc.) has increased and thus reduced the time available
for pedagogical development work.
16. Sixth, schools and educational institutions need a systemic
change of operational culture and a new pedagogical leadership.
A change can only be made by ensuring that pedagogical leadership
is actively oriented towards the future. This is a great challenge
and at the same time an opportunity to educational leaders – they
have to go against old schooling traditions that persist very strongly
among teachers. Educational leaders have to lead teachers to their
new profession to be activators and facilitators of students’ personalised
learning processes.
17. That being said, new motivated leadership alone, especially
in top down contexts, does not suffice. Developing new learning
environments from the earliest age and putting them into operation
requires leadership and know-how but also a corresponding supportive
atmosphere and innovation-friendly culture. Teachers and learners
need to be given a voice by involving them in decision making and
choosing the tools that fit. The new approaches need holistic thinking,
including technical support but also teaching parents and the community.
Most important, however, is to remember that digital education is
about learning new competences and not about teaching fear or obedience.
Pupils should be equipped to use information technology to create
programs, systems and a range of content and moreover, they should
be able to use, and express themselves and develop their ideas through
information and communication technology (not only reproduce them).
18. Seventh, most studies, if not all, or the studies that address
the impact of technology on academic achievement do so by using
standardised tests developed in the 20th century.
Whether these tests are valid tools to evaluate how well the educational
system prepares children for the demands of the 21st century economy
remains largely unaddressed. It may prove to be a significant challenge,
as digital literacy is likely to become a key determinant of productivity
and creativity.
19. Eighth, access to the internet and technology has also revolutionised
the teacher-learner process. From antiquity to the start of online
education, a teacher would embody the wealth of knowledge that children
had to learn from (and reproduce), having no immediate way to verify
the accuracy of the knowledge transmitted to them, or to contest
it. This has changed and children who are digitally literate can
now challenge the source, accuracy and applicability of the information
they receive, by simply performing a background check online.
20. Last, but not least, the question of security and data protection
is also an important element in this discussion. Most children are
unaware of how their data and information is processed and do not
realise how to exercise their right to privacy and data protection.
Cyber security and data protection are among the most crucial issues
today. Children, especially those who have no experience or little
experience with digital tools can be mostly exposed to phishing
and hacking attacks. Furthermore, in the era of fake news and omnipresence
of hate speech, the competence of critical thinking and the ethical
use of the internet become essential among children and youngsters.
Clear, targeted guidance and educational materials need to be designed
to give children and young people the tools, knowledge and skills
they need to navigate their services safely. All in all, I think
that the best approach to face the various challenges is the one
that could be named in Greek “Μηδέν άγαν”:
“no excess”, or “with moderation”. We need to be aware of the limits
and threats of the use of digital technologies in education. The
focus should rather be on the new types of instruction that are adapted
and adaptable to the modern society, rather than focusing on digitalising
education to the maximum extent.
3. Popular
fears and advantages of use of digital means in education
21. The effects of technology on
children are complicated, with both benefits and disadvantages.
There are a lot of popular fears about how the growing pervasiveness
of modern information technology in young people’s everyday lives
affects their developing brains. A lively public debate has given
rise to claims that extensive technology use might lead to a decline
in mental ability, seen as an inability to focus or think deeply.
Although polarised opinions are voiced in the public sphere with
great conviction, very little actual scientific evidence exists
to substantiate these claims. Only a handful of experimental studies
have examined the relationship between technology use and cognitive
functioning, and these studies have produced conflicting results.
For example, a study which is often cited in popular media showed
an association between chronic media multitasking and increased
distractibility in adults whereas a follow-up study, conducted by
a different research group, failed to replicate these results.
22. Just as the emergence of reading encouraged our brains to
become focused and imaginative, the rise of the internet is strengthening
our ability to scan information more rapidly and efficiently. Reading
develops reflection, critical thinking, problem-solving, and vocabulary
better than visual media. However, research shows that, for example,
video games and other screen media improve visual-spatial capabilities,
increase attention ability, the speed of reaction, and the capacity
to identify details among clutter. The ubiquitous use of the internet
search engines is causing children to become less adept at remembering
things but more skilled at remembering where to find things. Given
the ease with which information can be found these days, it only stands
to reason that knowing where to look is becoming more important
for children than actually knowing something. Not having to retain
information in their brains may allow them to engage in more “higher-order” processing
such as contemplation, critical thinking, and problem solving.
23. The impact of digital technologies on education is at this
stage not easy to assess. A recent European Parliament report stresses
the importance of taking into account neurological research into
the effects of digital technology on brain development and calls
for investment in unbiased and interdisciplinary research into the various
impacts of digital technologies on education, linking education
sciences, pedagogy, psychology, sociology, neuroscience and computer
science so as to achieve “as deep an understanding as possible of
how the minds of children and adults are responding to the digital
environment”.
24. We can also add the polemics around the fear that technology
replaces jobs. McKinsey Study predicted that by 2030, as many as
800 million jobs could be lost worldwide to automation. The study
says that advances in artificial intelligence and robotics will
have a drastic effect on everyday working lives, comparable to the
shift away from agricultural societies during the Industrial Revolution.
In the United States alone, between 39 and 73 million jobs stand
to be automated – making up around a third of the total workforce.
There are other, more optimistic
scenarios and authors convinced that new jobs will appear to replace
those which will be lost. This is not the report to discuss the
question itself; nevertheless, whatever the scenario, it is clear
that we need to think about how we manage the upcoming workforce
transitions and how we need to prepare our children for it.
25. One thing is very clear: education, social skills and entrepreneurial
skills are becoming vital elements to promote in response to the
challenges presented by the digitalisation. Promoting a culture
of innovation alongside digital and social skills (e.g. the abilities
of critical thinking, adaptation to change, managing risks and difficulties)
is a key to success. If properly applied, digital technology can
facilitate access to education, bridge learning divides, raise the
quality and relevance of learning, raise the qualifications of teachers
and improve school administration and governance.
26. Online education comes with increased flexibility. Traditional
education has forced the youth to reside in one place and to adjust
everything to the schedule of classes. However, online education
and e-schools make it possible to take any programme or course that
is available in the home curriculum. They also enable students to
complete the targets at any time, and to arrange a learning schedule
that meets their individual needs. Self-paced learning has a lot
of positive aspects and makes students more mobile and independent.
27. Online education directly connects people from all over the
world. With discussion forums, email, video webinars, group chat
rooms, live Q&A sessions, the students can enjoy nonstop communication
with other fellow students, tutors, and inspiring professionals.
The relationships they develop could turn out to be invaluable when
it comes to changing jobs or advancing in their current role.
28. Finally, online materials and digital education have great
value for students with “special needs” and children with disabilities
to help them with their individual specificities and give them a
possibility to acquire the skills and competences for independent
life afterwards.
4. European
Union priorities and policies
29. European Institutions and notably
the European Union Commission are the frontrunners today for modernising
education and training, providing funding for research and innovation
in order to promote digital technologies used for learning and to
measure the progress on digitalisation of schools. Making sure that European
Union citizens have the necessary skills to succeed in the labour
market and competences to function in the digital world is a priority
for the European Union.
30. In 2009, the European Union Council adopted a strategic framework
for education and training (ET 2020), which defined the objectives
and organisation of European co-operation in the fields of education
and training until 2020.
31. Since 2015, it has adopted several landmark resolutions, recommendations
and programmes,
including:
- Work programme for 2016-2021 (November 2015), focusing
on six priority areas:
-
- developing relevant
and high-quality skills through lifelong learning;
- promoting inclusive education, equality and non-discrimination;
- more open and innovative education, fully embracing the
digital era;
- strengthening support for teachers and trainers;
- improving the transparency of skills and qualifications,
to facilitate further learning and mobility;
- promoting sustainable investment, quality and efficiency
in education and training systems.
- The Council resolution on socio-economic development and
inclusiveness in the European Union through education (February
2016), focusing on measures to ensure targeted investment in education, how
best to address skills gaps in order to restore jobs and support
economic growth in Europe and the role of education in promoting
citizenship and social inclusion.
- The Council conclusions on developing media literacy and
critical thinking through education and training (May 2016), which
stressed the fundamental role of education and training in helping
young people to become media-literate and responsible citizens of
the future.
- The Council resolution on a new skills agenda (November
2016), which highlighted the main aspects that would guide Council
work in this field. It aimed to promote lifelong investment in people
and it covers areas such as skills development, mutual recognition
of qualifications, support for both vocational education and training
and higher education and ways of exploring the full potential of
the digital economy.
- The Council recommendation on the European qualifications
framework for lifelong learning (May 2017), which aimed to improve
the transparency, comparability and portability of qualifications
across Europe by establishing a common reference framework for national
qualifications systems. The recommendation also sought to modernise
education and training systems and increase the employability, mobility
and social integration of workers and learners.
- The Council conclusions on school development and excellent
teaching (November 2017) highlighted a number of priorities, including
ensuring high-quality and inclusive education for all; empowering
teachers and school leaders and shifting towards more effective,
equitable and efficient governance.
- The Council conclusions on a renewed agenda for higher
education (November 2017), the overall aim of which is to modernise
higher education so that it keeps pace with the rapidly evolving
environment.
- The Council conclusions on moving towards a vision of
a European education area (May 2018) on promoting common values,
inclusive education and the European dimension of teaching.
- The Council recommendation on key competences for lifelong
learning (May 2018), the aim of which is to update the current recommendation
from 2006 and to take account of the changes in digitalisation and
constantly evolving labour markets.
- The Council conclusions on gender equality, youth and
digitalisation (November 2018), which focused on diminishing gender
gaps and gender stereotypes and promoting the diversity of voices,
calling on member States to incorporate gender perspective to all
digital youth initiatives.
4.1. Developing
digital skills and competences
32. In January 2018, the European
Union Commission updated the definition of digital competence to
reflect the changing nature of digital technology in working life
and society more broadly. It now reads:
Digital competence involves
the confident, critical and responsible use of, and engagement with,
digital technologies for learning, at work, and for participation
in society. It includes information and data literacy, communication
and collaboration, digital content creation (including programming),
safety (including digital well-being and competences related to
cybersecurity), and problem solving.
33. On the same occasion, the Commission adopted a Digital Education
Action Plan,
which shows how education and training
systems can take better advantage of digital technology and innovation
and support the development of relevant digital competences which
are required for life and work in the present age of rapid digital
change. Digital Education is mostly seen from an economic perspective
and this Action Plan thus focuses on implementation and the need
to stimulate and scale up purposeful use of digital and innovative education
practices. However, the purpose is not to meet the specific needs
of the labour market but to educate for life.
34. The Digital Education Action Plan has three priorities, setting
out measures to help European Union member States to meet the challenges
and opportunities of education in the digital area:
- Making better use of digital
technology for teaching and learning;
- Developing relevant digital competences and skills for
the digital transformation;
- Improving education through better data analysis and foresight.
35. For each priority, the Action Plan proposes a range of concrete
measures and initiatives that the European Union Commission, in
partnership with member States, stakeholders and society, will implement
by the end of 2020. These include: boosting media literacy through
the Key Competences Recommendation for Lifelong Learning
; increasing blended learning combining
mobility and online co-operation (e- Twinning); strengthening the
digital skills and jobs coalition by boosting the number of training
courses; reaching out to more schools and young people with a target
of at least 50% of schools participating by 2020, and the launching
in 2018 of the ‘Digital Opportunity scheme’, a voucher-based system
worth a total of EUR 10 million offering cross-border traineeships
to students and recent graduates to develop their digital skills.
36. The Commission has, in consultation with the member States,
developed a number of frameworks to help policy makers, learners
and organisations in assessing digital skills and competences. Frameworks
have been developed for citizens, organisations and most recently
educators.
4.1.1. Digital
skills and competences framework for citizens
37. The European Digital Competence
Framework for Citizens
sets out the wide mix of digital
skills and competences which are needed by all learners (5 areas,
21 competences). It was first published in 2013 and has become a
reference for many digital competence initiatives at both European
and member State levels. The framework was updated in 2016.
4.1.2. Digital
skills and competences framework for educators
38. The Digital Skills and Competences
Framework for Educators
was published in December 2017.
It maps digital competences for educators at all levels of education,
from early childhood to higher and adult education, including general
and vocational training, special needs education, and non-formal
learning contexts.
4.1.3. Digital
skills and competences framework for educational organisations
39. The purpose of the European
Framework for Digitally Competent Educational Organisations
(published in December 2015) is to
allow organisations to assess their progress in integrating digital
learning and pedagogies and to help policy makers to design, implement
and evaluate policy interventions for the integration and effective
use of digital learning technologies. The framework was the conceptual
basis for the SELFIE (Self-reflection on Effective Learning by Fostering
Innovation through Educational Technologies)
for schools which is currently being
scaled up across Europe.
40. The European Union Commission puts a lot of emphasis on helping
the future generations to become active digital creators and innovators.
To this end, it launched the Digital Opportunity traineeship initiative, which
facilitates cross-border traineeships in digital areas for 6,000
students and graduates between 2018 and 2020. Another example of
a good initiative is the EU Code Week, promoting computational thinking,
coding, and tech-related activities, especially with last year’s
record participation of 1.2 million people in more than 50 countries.
It is expected that by 2020, 50% of schools across Europe will participate.
41. The Digital Education Action Plan will also provide a framework
for digitally-certified qualifications that will allow all learners,
teachers, and workers across borders, see their skills and qualifications
quickly and easily recognised. This is essential not only to raise
skill levels but also to increase employability.
42. Digital well-being is threatened inter alia by misinformation,
cyber bullying and data privacy issues. The European Union is also
introducing a cyber-security teaching initiative which will support
educators in understanding the risks involved and teaching pupils
to use new technologies safely and confidently. Several Knowledge
and Innovation Communities supported by the European Institute of
Innovation and Technology will run a “Teach the teachers” programme,
training 6,000 teachers by 2020 through online and face-to-face courses.
In addition, the European Union Commission has set up an e-Platform
for Adult Learning in Europe (EPALE), a multilingual open membership
community for teachers, trainers, researchers, academics, policy makers
and anyone else with a professional role in adult learning across
Europe.
4.2. Financial
support to digital education programmes
43. The European Union is a key
funder for countries and their governments, different non-governmental organisations,
think-tanks and other groups carrying
out activities in the area of ICT and technology in education. It
appears that more than 48,000 schools in Europe lack a broadband
connection. Thanks to the Connected Schools Programme over 16,500
primary and secondary schools will get ultra-fast broadband access
in Spain. This project is most active in South West Europe and co-financed
by the European Regional Development Fund. On the other hand, the
European Union supports developing co-operation between countries
for example through European Schoolnet – EUN Partnership. European
Schoolnet is an international think-tank, the network of 34 Ministries
of Education from across Europe and its mission is to support educational
innovation at European level, to bring into contact all education
stakeholders in Europe and enhance the mainstreaming of teaching
and learning practices aligned with 21st century
standards for the education of all students.
44. While in full appreciation of the progress that has been made
by the different European institutions and financial support available
to European Union member States, I am seriously concerned that similar
aid is not available to the member States outside the European Union.
This may create new substantial disparities and social divides within
wider Europe. I therefore deem it necessary that the European Union
funding schemes of projects outside the EU-28 area would make it
a priority to include the development of digital skills and competences
and technical aid to schools within their financial support plans.
45. That said, I recall that all member States of the Council
of Europe are signatories of the UNESCO 2015 Qingdao Declaration
“Seize digital opportunities, lead education transformation” which
underlined the key concerns raised in this report and which encouraged
governments, industry partners and all other education stakeholders
“to join forces and share resources to create equitable, dynamic,
accountable and sustainable learner-centred digital learning ecosystems
in line with the Sustainable Development Goals and Education 2030
programme
.
4.3. The
European Union perspectives
46. In a longer term 2025 perspective
of building the European Education Area, the European Union plans to:
- mainstream innovation and digital
education in all learning contexts;
- introduce personalised digital education for all in every
member State: acquisition of skills through a tailored learning
experience for all individuals;
- introduce European Union scholarships for masters’ programmes
in computing aiming at increasing the number of specialists in cybersecurity,
big data, artificial intelligence and machine learning; earmarking some
of these scholarships for women;
- guarantee high connectivity for schools in the European
Union, providing ultra-fast broadband access to all.
47. In its recent report,
the European Parliament Committee
on Culture and Education regretted that there was no overarching
digital skills strategy developed at European Union level, underlining
that disparities among member States illustrated the need for such
a strategy.
48. The report also regretted that currently there was no coordinated
system to assess the level of digital skills of students. Tools
such as the Digital Competences Framework and SELFIE existed, but
they functioned on self-evaluation basis. It therefore emphasised
the need for the development of a general ICT assessment module
of a minimum level of digital competence to be acquired by students
during their studies, and as a first step called upon the OECD to
develop a PISA module for testing the actual level of digital skills.
I fully agree that this could serve everybody as a way to provide
insight into educational methods used and create new opportunities
for the exchange of best practices. I note with satisfaction that
OECD has already launched a project to test in 2024 the ability
of students to learn in a digital world.
5. Digital
education focus and practices in member States
49. In the course of my first preliminary
work for this report, I travelled to Tallinn, Estonia, and to Helsinki, Finland,
to look at the digital education challenges and the proposed solutions
in these two technologically innovative countries. Both countries
are top achievers in the OECD PISA tests, both can boast about their digitally
advanced education systems, yet the two countries have passed through
different educational models in the past and have followed diverse
approaches in integrating digital technologies in schools today.
50. There is much to learn from the Estonian and Finnish experiences,
and also by other country experiences. However, even the best practices
could not be easily transposed everywhere. All European countries
have very different education systems related to school autonomy,
curriculum design, status of teachers, attitudes to learning, etc.
Those differences are valuable as they contribute to the diversity
and multiculturalism of our societies. However, adaptability and
openness are keys to motivating students and teachers and learning
from different experiences brings huge benefits.
51. At first glance, Estonia has placed more priority on the bringing
of new technologies into the classroom, 76% of Estonian schools
teach informatics, robotics or similar subjects; schools are well-equipped
(0,77 computers per student); free wifi is commonplace; school administration
is highly digitalised, and the state provides funding for updating
technological infrastructure. However, the Lifelong Learning Strategy
2020 is focusing on a change in the approach to learning and introducing
digital competency models for students and teachers. Using digital
and smart devices is widely used but not considered as a goal itself.
Estonia is very strong on promoting co-creative projects in collaboration
between schools, universities, industry and research partnerships.
Students can work in real-life settings with real industry and academy
partners in the Living Labs format, where they are encouraged to
co-design new learning methods and research processes or collect
data to establish evidence of impact. Many university-industry partnerships
also jointly bridge formal and informal learning scenarios.
52. Finland is home to some of the world’s most forward-looking
innovations in education: school autonomy instead of school rankings;
portfolios instead of exam grades; inquiry-based learning instead
of memorisation and real-world context topics next to traditional
subjects. Its National Curriculum Framework emphasises the importance
of a multi-disciplinary approach to education and introduces the
concept of “phenomenon-based” teaching and learning. This approach
resembles real-life problem-solving much more closely and will give students
a clearer understanding of the complexity of the world. ICT is not
a subject of its own in the Finnish national curricula but is one
of the seven transversal competences which should be included in
all subjects. The use of ICT is systematically embedded throughout
the 9 years of general basic education in different subjects. The
final matriculation exams are fully computerised, which requires
high technical skills from both students and teachers. The digital
examination allows embedding of examination tasks of various authentic materials,
such as YouTube videos or webpages. A sense of community and networking
are key elements for the development and modernisation of teacher
training. Finland has introduced a peer support and mentoring system
of teachers in ICT, which seems to be working very efficiently.
Local solutions, creativity and experimentation are widely encouraged.
The objective of national digital education policies is to turn
the Finnish comprehensive school into a learner-centred education
system with the most competent teachers in the world and an open
and collaborative school culture.
53. In Belgium, digitalisation of education was one of the main
cores of "
Pacte pour un Enseignement d'excellence",
which is the final document of the work of various education-related
environments. Among others, it was about the deployment of a digital
pedagogical platform for education actors (sharing of resources),
digital work spaces in each school, improving the digital skills
of teachers and pupils and increasing digital governance in schools
and administration. Also, as part of the "Digital Wallonia" digital
strategy 2016-2019, the Walloon Government intends to extend and
perpetuate the "Digital School" system by launching a call for projects
every year that support digital projects at all levels of education.
In the report “
Baromètre Digital Wallonia.
Éducation & Numérique 2018”
we discover that the implementation
strategy of a digital media is driven mostly by the headmaster of
the school.
54. In Georgia, one of the goals of the education reform is to
create educational resources which will allow students to get used
to modern technologies and their uses; provide a rich technological
learning environment and widen teachers' professional development
in-line with the modern requirements, etc. ICT are included in the
national curriculum. Teachers will be re-trained according to the
new Action Plan and they will receive a monetary motivation (likewise
in Poland: conferences and grants for teachers to develop teaching programmes).
55. Digitalisation is a pivotal development in Germany. The Federal
Government and the Länder co-operate in
all areas of education, in particular, with regard to modernisation
and digitalisation. The infrastructure developed through the Digital
Pact for Schools will be in place nationwide in early 2019.
56. The 16 Länder ministers
responsible for education in the Standing Conference of the Ministers
of Education and Cultural Affairs of the Länder (KMK)
decided in autumn 2016 that all pupils starting school or moving
on to lower secondary level in 2018 will by the end of their schooling
have acquired digital competences in a comprehensive set of skills
in six areas. Also, instruction in all subjects will be enhanced
with digital educational media, which will require curricula to
be modernised. As there is little funding available for such training
at the Länder level, the Federal
Ministry of Education and Research (BMBF) has launched measures to
upgrade teachers’ digital literacy. The BMBF supports the Länder under the National Programme
to Improve the Quality of Teaching (Qualitätsoffensive
Lehrerbildung) to make lasting improvements in the learning contents
and structure of the entire teacher training process.
57. In the Netherlands in line with freedom of education and the
way the funding system works, schools are free to choose the method
they want to use in their teaching, and to spend more or less money
on that aspect. Each school individually decides which ICT tools
to use, if any, and in what way (at school or at home). This predominately
results in varying ICT usage in the different educational sectors,
but also in very different ICT uses between schools and even between
teachers (as teachers are often also relatively free to apply whatever tools
they want to use in their classrooms). Besides having a national
training programme aiming to strengthen the digital skills of primary
school teachers, the Netherlands also boasts a successful programme
linking ICT professionals to a secondary school to provide a guest
lecture. In these guest lectures, professionals talk about working
in the ICT sector or address a specific subject, such as big data,
cyber security or programming. Moreover, the government, together
with network partners and a centre of expertise, organises public campaigns,
carries out research and offers educational services, with the aim
of making young people, teachers and educators more aware and critical
of digital technology.
58. In 2006 Norway implemented a new national curriculum which
increased the status of digital competence to be the fifth basic
skill in the Norwegian elementary school (stage 1-13). With the
new General Plan for Teacher Education, a digital competence has
become the fifth basic skill in all subjects. Also in the National
Strategy for Quality and Cooperation in Teacher Education 2017,
funding is promised to particular digital skills programmes for
teachers. Moreover, the Ministry of Education has published a digitalisation strategy
for primary, secondary and vocational education for 2017-2021. This
strategy has a dual goal concerning the development of the digital
skills of the pupils and to increase the technological offer and resources
provided by the schools.
59. The Digital Poland Operational Programme 2014-2020 is aiming
at strengthening digital foundations for national development: common
access to high-speed internet, effective and user-friendly public
e-services and a continually rising level of digital competences.
The Ministry of Education with the participation of the Centre for
Education Development works towards creating a new content for education,
enriching e-materials for artistic subjects and multimedia resources
for foreign languages books. It is also worth mentioning the activities of
foundations and non-governmental institutions in the field of education
through the media and digital education.
60. In Portugal, the curriculum is defined at national level and
is goal-oriented and ICT has been integrated as a tool across the
entire curriculum. In 2015, learning targets for ICT started being
defined for all curriculum areas of the education system. A voluntary
programming initiative is underway. The following projects are promoting
the integration of ICT in curricula across school levels. The project
of a distance school (Escola Móvel)
has been designed and developed by the Ministry of Education, and
initially sought to respond to the needs of students from families
of showmen and circus artists and workers who would have to change
schools throughout the year as a result of their families' professional
activities, leading to high dropout and failure rates. Escola Móvel seeks to prepare students
for the challenges of the digital age by combining the use of technology
with the development of different literacies – basic (language and
numeracy), scientific, visual, artistic, multicultural – through
the subject areas. This example highlights how virtual classrooms
and distance-learning can address the educational needs of those
who are unable to attend regular classroom instruction.
61. In Romania, Law no. 1/2011 explicitly addresses (key) digital
competences. The school curriculum for primary education provides
integrated teaching and correlation of technology with other disciplines. Professional
standards/teacher evaluation sheet provides the use of new technologies
in teaching. The digital textbooks are developed for primary education.
The Government Programme and strategies for education development,
aims towards rapidly achieving full computerisation of the educational
process in the country. The approach involves providing all education
institutions with high performance IT equipment, so as to put in place
the organisation of a quality educational process.
62. In North Macedonia, the curricula stipulate mandatory use
of information and communication technologies in schools as part
of the educational process (30% of the classes need to be delivered
with ICT), so the use of computers and others ICT equipment are
essential and part of the daily plans of the teachers. The State
Education Inspectorate monitors the application of ICT in the education
process.
63. In Turkey, the Ministry of Education has undertaken several
significant initiatives. In 2010, it launched the FATIH project,
which foresees a high-speed broadband internet connection in all
classrooms, interactive whiteboards in all basic education (grades
1–8) and high school classrooms, tablet PCs for all students – starting
from the fifth grade – and a comprehensive online support and training
courses to teachers and trainers to become digital content creators.
Since 2013, 190,543 teachers have been trained in this respect.
64. Educational Information Network (EBA) is another government
initiative geared to support the use of effective digital educational
materials through information technologies and to ensure the integration
of technology into education. It offers digital educational materials
(such as videos, educational software and educational games) and
tools to create multimedia resources (ideaLStudio, EBA Sunum, Eutdyo
and Xerte) and is free of charge to students and teachers. EBA is
also a gateway to other online platforms such as the Khan Academy,
Da Vinci Learning and Lingus. EBA provides digital educational materials
for students at school, at home at any time and place.
65. In an emphatic way, the Ministry of National Education has
launched a curricula renewal process that acknowledges and enhances
digital skills and competences as key competences for all students,
including those in vocational education and training. Finally, Turkey
collaborates actively in the digital citizenship projects of the
European Schoolnet.
66. The United Kingdom was the first European Union country to
introduce computer coding in primary and secondary curricula (in
2014), whereby the pupils have computing lessons starting from the
age 4-5. Moreover, “the United Kingdom Digital Strategy”, presented
in March 2017, announced reducing the barriers faced by schools
in regions not connected to appropriate digital infrastructure and
investments in the Network of Teaching Excellence in Computer Science,
to help teachers and school leaders build their knowledge and understanding
of technology. This network of over 350 master teachers provides
continuing professional development for teachers to support the
implementation of the computing curriculum. The strategy also aims to
encourage computing graduates into teaching, through generous bursaries.
Education specialists are also developing the role of libraries
in improving digital inclusion to make them the ‘go-to’ provider
of digital access, training, and support for local communities.
In the United Kingdom, libraries give support for transformative initiatives
like code clubs (over 5,000 code clubs, using volunteers and top-quality
online material to give young people the opportunity to learn how
to code).
6. Digital
citizenship education and the Council of Europe
67. One of the key questions in
digital education is about its ultimate goal: is it sufficient to
develop modern education systems that promote skills and competences
to face the demands of the labour market, or is it about educating
the “digital natives” to become responsible “digital citizens” who
know how to operate in the digital world in an appropriate, responsible
and intelligent manner and be aware of the consequences of their
online activity – both good and bad? Both aspects demand joint action
at both governmental and intergovernmental level, through coordination
and complementarity.
68. The Council of Europe has for years dealt with democratic
citizenship education, which is manifested in its Reference Framework
of Competences for Democratic Culture. Its action with regard to
the lives of persons, and in particular children, in the digital
environment has evolved from addressing their safety and protection
to empowering them through education to participate safely, effectively,
critically and responsibly in a world filled with social media and
digital technologies. In 2016, the Steering Committee for Educational
Policy and Practice (CDPPE) of the Council of Europe launched a
new intergovernmental project entitled “Digital Citizenship Education”
(henceforth DCE), the aim of which is to contribute to reshaping
the role that education plays in enabling all children to acquire
the competences they need as digital citizens, to participate actively
and responsibly in a democratic society, whether offline or online.
69. The DCE project identifies a number of challenges, which are
related to the need for transversal competences for accessing, communicating,
participating and creating on line; to the digital gap due to access and
marginalisation from the “digital life” due to lack of competences.
A general lack of awareness of the importance of digital citizenship
prevails – by teachers, families, senior leadership of schools,
training institutions and public authorities.
70. The DCE project builds on the achievements of the Council
of Europe’s longstanding programme on Education for Democratic Citizenship
and Human Rights Education (EDC/HRE) and the initial results of
the project on Competences for Democratic Culture. The project’s
starting point was the question whether it was right for children
to have two lives – a relatively digitally unplugged life at school
and a digitally saturated life away from school – or whether they
could have one life that integrated their lives as students and
digital citizens.
71. In order to enable all children to develop their full potential
as learners and citizens in a digitally rich world, the DCE project
decided that a shift was needed from policies aimed solely at safety
and protection or controlling behaviour to policies that promote
positive measures and empowerment. Moreover, the responsibilities
of the education sector and its major stakeholders needed to be
reshaped.
72. One of the major issues that the DCE project has identified
is the lack of shared definitions of key concepts and protocols
for investigating and educating about digital citizenship. Following
discussions with a group of experts, the project defined DCE as
something that refers to the acquisition of necessary competences
(values, skills, attitudes, knowledge and critical understanding)
to engage positively and critically in the digital environment and
to practice forms of social participation that are respectful of
human rights and dignity through the responsible use of technology.
73. Thus far, the DCE project has set up an expert group, produced
a literature review, conducted multi-stakeholder consultations and,
in September 2017, organised a working conference in Strasbourg.
As a result of this work, a conceptual model has been developed
based on ten digital citizenship domains that are relevant to the
education sector. These ten domains are divided into three clusters:
- being online (access and inclusion;
learning and creativity; media and information literacy);
- well-being online (ethics and empathy; health and well-being;
ePresence and communication);
- rights online (active participation; roles and responsibilities;
privacy and security; consumer awareness).
74. These activities have led to a range of recommendations, one
of which is sharing a definition for DCE to allow governments, civil
society, industry, and academia to work on a common base and further
develop an integrated and multi-stakeholder approach. Massive Open
Online Courses (MOOCs) and online/offline resources are also needed
to teach the responsible use of new technologies. Other recommendations
include:
- making greater efforts
to engage families in digital citizenship initiatives;
- appointing a Digital Policy Officer in schools;
- publishing lesson plans and illustrating learning opportunities
for the most interesting resources;
- implementing solid monitoring mechanisms to detect emerging
trends and positive and negative secondary effects;
- conducting research to better understand the developmental
windows for teaching and inculcating values, attitudes, skills and
knowledge and critical understanding.
75. The DCE project is currently working on the development of
a policy framework, scheduled to be submitted to the Committee of
Ministers towards the end of 2019. It will serve as a guide for
member States to develop national DCE frameworks. The project has
published the Digital Citizenship Education
Handbook which is intended for students, teachers, parents
as well as education decision makers. The handbook offers information,
tools and good practice to support the development of these competences
in keeping with the Council of Europe’s vocation to empower and
protect children, enabling them to live together as equals in today’s
culturally diverse democratic societies, both on- and offline. The
project has been fostering co-operation with the private sector
to develop resources and implement joint projects to promote digital citizenship.
A set of guidelines for governing partnerships between the education
institutions and the private sector will be finalised this year.
A trainer’s pack has also been developed to support teacher trainers
in training teachers on digital citizenship education. Focus group
meetings with parents in five member States (Croatia, Greece, Belgium,
France and Germany) were organised to take stock of parents’ knowledge
on and understanding of digital citizenship and to explore ways
of properly reaching parents and informing them.
76. In this context, it is also worth mentioning the Council of
Europe “Free to speak, safe to learn – Democratic Schools for all"
campaign, which is a key tool for the implementation of the Reference
Framework of Competences for Democratic Culture. A core component
of this project is the Democratic Schools Network which will consist
of hundreds of schools in all member States that will be able to
share their good practice of RFCDC implementation, including activities
promoting digital skills.
77. Finally, the Council of Europe guidelines to respect, protect
and fulfil the rights of the child in the digital environment were
adopted in July 2018. The purpose of the guidelines is to assist
states and other relevant stakeholders in their efforts to adopt
a comprehensive, strategic approach in building and containing the
often complex world of the digital environment. Among the many topics
covered is children’s right to education, which covers the dual
heads of digital literacy education (including media and information
literacies and digital citizenship education) and educational programmes
and resources which benefit children’s functioning in the digital
environment and supports their education in all forms.
7. Conclusions
and recommendations
78. The state of the development
in the use of digital technologies in education varies across member
States and regions, and sometimes even across the different communities
within one country. There are also large disparities between different
sectors of education. The best practices are not easily transposed.
It is therefore very difficult to make generalised recommendations
to member States in this context. Nevertheless, certain guiding
lines on principles and policies may be defined.
79. I would start by stressing the need for sufficient and sustainable
investment in public education. State education policies must be
built on the principle of inclusive education and seek to reduce
inequalities at every level: social, gender, economic, cultural
and geographical. ICT equipment, hardware, software and other technical
facilities and their regular renewal must be funded by the state
in order to guarantee equal access to education. In the short term,
every education institution should provide digital based learning
for every student and team of teachers. In the long term, it is
essential that teachers are trained to acquire the skills and competences
they require in order to be a role model for their pupils.
80. Any transformative power of any technology in schools depends
on human choices and circumstances. The challenge of achieving digital
transformation is more about integrating new types of instruction
than overcoming technological barriers. In this respect I observe
that digital education has taken most successfully in countries
with considerable autonomy and academic freedoms.
81. The use of digital technologies alone will not transform education,
yet they do have an enormous potential to transform teaching and
learning practices in schools and to open up new learning environments. They
can facilitate innovative pedagogical models, simulations such as
remote or virtual online laboratories, international collaborations,
real-time formative assessment and skills-based assessment, allowing
teachers to monitor student learning as it happens and adjust their
teaching accordingly, as well as e-learning, open educational resources
and massive online courses. However, using ICT, robotics, artificial
intelligence or any smart technology should be seen as a means for
teaching and learning, and not as an educational goal itself. I
would advocate for an education model (like the Finnish one) whereupon
ICT is not a subject of its own in the national curricula but one
of the transversal competences which is included across subjects.
82. Overcoming the socio-digital divide is crucial. ICT can support
personalised learning and promote individual learning opportunities
for all. Developing digital skills and competences should be considered
as a complement to the acquisition of other key social, civil and
intercultural competences; they should help students to critically
identify and handle the relevant information both when working individually,
in-team or for project-based learning and help students become digitally
conscious and sensitive as well as active democratic citizens.
83. It is essential that the new learning models are focused on
quality education. The “commercialisation” of education risks jeopardising
the quality, and lead to de-professionalisation of teaching. Quality
education including ICT requires focusing on the community in which
students learn. Problem-solving skills and critical thinking are
best developed within teams, classes and in exchange with other
students in the learning community. Teachers have the key role in
creating a learning environment that is conducive to a community
in which students engage with each other.
84. Governments must also pay serious attention to on-line safety,
cyber-safety as well as teaching media literacy and the potential
risks of a digitalised society. They should also address other digital
challenges such as the promotion of critical thinking, the prevention
of cyber-bullying, “netiquette” and the prevention of indoctrination
through the Internet and social networks. In this context, I welcome
the Council of Europe’s efforts in promoting digital citizenship
education principles and tools in order to provide children and
youth the tools, knowledge and skills they need to navigate their
services safely.
85. Teachers and educators have the biggest brunt to bear in transforming
digital schools. They need a totally new set of competences and
also the right environment, infrastructure, devices and leadership
support. In order to make teachers and educators competent as well
as digitally confident and motivated, governments need to find ways
to make appropriate and sustainable investment in both initial teacher
education and continuous professional development. I believe that
all teachers need competences in ICT training which is particularly
valuable when considered in a cross-sectoral way. In addition, teachers
should be effectively involved in the development and assessment
of new programmes, courses, curricula, validation and educational
resources. Therefore, every teacher should have the autonomy to
choose and vary methods of instruction, selection of teaching materials,
pedagogical approaches and evaluation methods.
86. Also, I deem it important to promote the idea of enhancing
the gender perspective of digitalisation. The elimination of the
gender gap in this context is crucial. Women are significantly less
represented in science, technology, engineering or mathematics (STEM)
related academic and educational fields. Targeted efforts must therefore
be made to attract girls and women into the STEM sectors from their
earliest age. Innovative teaching techniques through robotics, artificial
intelligence, but also acquiring through practical projects and team-work
coding, computational, programming or cyber-security skills, may
offer them good employment perspectives. Reducing career segregation
and fair and better work-life balance policies through digital education
are crucial to foster female participation in the labour market.
87. To conclude, in order to maintain its relevance in the world
of fast developing technologies and competitive markets, education
across Europe needs to become much more participative, transversal, connected
to real life, and most importantly, the development of digital education
must not trigger social isolation. To this end, European governments
and institutions must design innovative and engaging learning environments
from earliest childhood to university level and beyond. This requires
rethinking the entire role of education, investment in infrastructures,
organisational change, remodelled teacher training, the creation
of digital educational resources and high-quality educational software.
88. Digital transformation requires individuals, schools, organisations
and societies to learn constantly new ways of working and managing
everyday affairs. It is therefore of utmost importance to develop
learners’ lifelong learning, inquiry skills and co-creative projects
in collaboration with industry, research and educational partners.
89. We are only at the beginning phase, with different countries
testing different approaches and models. In this respect, the Council
of Europe, in co-operation with the European Union and other national
and international stakeholders, could play a key role in developing
the tools which would help monitoring their implementation and assessing
their impact.